A downloadable playbook

The Collector is a playbook for the fantastic Wanderhome tabletop role-playing game. Wanderhome is a game about how we heal our traumas.  This playbook explores the burdens of carrying a trauma, your own and others', while working toward healing.

When the war was over, some things did change. For example, recently, you discovered that you have inherited your late uncle’s Antiques Shoppe.  You also discovered that many of the items he had knowingly sold were cursed and haunted, with dark and brooding traumas that infect their bearers.  Your uncle dispersed them into the world.  Now you try to undo that work, bringing them all back to the Shoppe’s vault, and locking them away where they can do no more harm, until they heal.

You are alive. Your care is atoning, shouldering, and determined.

A fore-warning, that this playbook heavily explores the carrying of Trauma within this game, and how much one can carry until it is healed.

Wanderhome is copyright of Possum Creek Games Inc.

The Curator Playbook  is an independent production by Andrew Aulenback and Eric Drew and is not affiliated with Possum Creek Games Inc. It is published under the Wanderhome Third Party License.

Made possible by the generous Wanderhome Third Party License.

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Download
- playbook Collector.pdf 92 kB

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Inspired of course, by late 1980s gothic television adventure: